![]() ![]() During the end phase, assuming Sneaky "C" survives for that long, you get to destroy every special summoned monster your opponent controls. When your opponent special summons one or more monsters, you can special summon Sneaky "C" from your hand face-down. Sadly, its effect starts with "when" and not "if," making it more prone to miss timing. ![]() Sneaky "C"Ī new addition to the "C" family. This card has potential, but being a world premiere card, we cannot rely on the OCG's experience to find out if it's any good or not. Obviously, the card's value heavily depends on what your opponent has in the graveyard, making it better equipped for going second in mirror matches, or going first if you make your opponent mill some cards that you so happen to run in your deck. You can even end up searching board breakers such as Evenly Matched and Lightning Storm. ![]() ![]() You can banish Fusion Destiny to add your own to hand and use your own Destiny HERO - Destroyer Phoenix Enforcer. It affects the opposing player, not the monsters directly, making it an incredible board-breaking card.Īpart from mirror matches, this card is good value for staples and hand traps. It is a mix of Evenly Matched and Rivalry of Warlords. This effect is applied only when your opponent controls two or more monsters than you do. It is a normal trap card that makes your opponent send monsters to the graveyard, keeping only one on the field. Weighbridge is an exception to this rule. One doesn't simply see cards with little text and good effects lately. However, due its activation restriction, it is pretty much a hit-or-miss card, which might discourage some players from trying their luck with it. Overall, it is a very powerful card that can win games by itself if played against a deck that is heavily reliant on the graveyard. The third effect stops players from summoning monsters from the graveyard, making cards such as Naturia Blessing or Eldlich the Golden Lord sit uselessly in your hand or graveyard. While the first effect is harsh, the second effect can also shut down Keldo the Sacred Protector and Mudora the Sword Oracle in addition to any Bystial as it stops both players from banishing cards from the graveyard. It becomes an Abyss Dweller that lasts for two turns, and you most likely cannot do anything about it. This effect is devastating against Tearlaments and other decks that rely on graveyard effects such as Naturia or Prank-Kids. The first effect stops both players from activating card effects in the graveyard. Basically think of it as a worse ZEUS, but one that could potentially give you an omni-negate for no cost really.Īs for Inscription's effect, you get to choose out of three. Its second effect says that when a material is detached from an xyz monster, you can target any card on the field, and choose either to destroy it or spin it back to the deck. Generically speaking, you can add Therion Discolosseum to your hand in order to grab Therion "King" Regulus to function as an omni-negate in addition to having Sargas on the field. On summon, it allows you to add to your hand any Therion or Springans card from the deck. Luckily, Springans Merrymaker is a generic monster that requires any two level four monsters. It can be cheated out by summoning it over a Springans xyz monster. Gigantic "Champion" Sargas is an xyz monster that requires two or more level eight monsters to be summoned. Overall, it is a very scary card that will no doubt see play in the foreseeable future. Alternatively, monsters that interact with the opponent but do not hit the field, such as Effect Veiler and other hand traps that go to the graveyard, might end up being popular again over the Bystial package for example, just so the opponent does not add a card to hand and has to wait to activate whatever was set by Thrusting. Players will be wary of activating monster effects during the opponent's turn and will prefer to use negation or removal in the form of spell or trap cards. This card singlehandedly will somewhat change the way decks are being built. Thrusting can also search for archetype-specific cards to help you get on with your turn. If you are going second, you can search cards like Lightning Storm, Triple Tactics Talent, and Evenly Matched. If you are going first, you can search your combo pieces or generic cards such as Terraforming. There are a lot of broken cards that Thrusting can search for. ![]()
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